000 01238nam a2200337Ia 4500
001 ebr10152562
003 CaPaEBR
006 m u
007 cr cn|||||||||
008 041015s2005 caua s 001 0 eng d
010 _z 2004109316
020 _z0782143768 (pbk.)
040 _aCaPaEBR
_cCaPaEBR
035 _a(OCoLC)567966569
050 1 4 _aTR897.7
_b.M39 2005eb
082 0 4 _a794.816696
_222
100 1 _aMcKinley, Michael
_q(Michael T.)
245 1 4 _aThe game artist's guide to Maya
_h[electronic resource] /
_cMichael McKinley.
260 _aSan Francisco :
_bSYBEX,
_cc2005.
300 _axiii, 223 p. :
_bill.
500 _aIncludes index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2009.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
630 0 0 _aMaya (Computer file)
650 0 _aComputer animation.
650 0 _aThree-dimensional display systems.
650 0 _aComputer games
_xDesign.
650 0 _aVideo games
_xDesign.
655 7 _aElectronic books.
_2local
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/rucke/Doc?id=10152562
_zAn electronic book accessible through the World Wide Web; click to view
999 _c95570
_d95570