000 01125nam a2200289Ia 4500
001 ebr10372212
003 CaPaEBR
006 m u
007 cr cn|||||||||
008 070907s2011 mauaf sb 001 0 eng d
020 _z9781584507024
020 _z9781435457713
040 _aCaPaEBR
_cCaPaEBR
035 _a(OCoLC)608494702
050 1 4 _aQA76.76.C672
_bG3647 2011eb
245 0 0 _aGame programming gems 8
_h[electronic resource] /
_cedited by Adam Lake.
260 _aBoston, MA :
_bCourse Technology,
_cc2011.
300 _axiii, 625 p., 8 plates :
_bill. (some col.)
504 _aIncludes bibliographical references and index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2010.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aComputer games
_xProgramming.
650 0 _aComputer graphics.
655 7 _aElectronic books.
_2local
700 1 _aLake, Adam.
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/rucke/Doc?id=10372212
_zAn electronic book accessible through the World Wide Web; click to view
999 _c99053
_d99053